File: XTree:\Miscellaneous | |Bottom_of_page |
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#if A { #if B { /* {[( /* */ { } ( ) [ ] " '?' " #if #endif )]} */ if ((XTree.Gold[version] == 3) || (! XTree_Easy[hho])) { if (XTree_Prune( "NORTON", "PRUNE" ) == OKAY) { XTree_Dialog( "Wise choice!" ); } else { XTree_Dialog( "Is Todd in the room?" ); } something=boolean?yes:no; } } #endif } #endif
"Todd Walker ... tech support ... whenever I released a version for internal testing I would include a hidden feature or plant a harmless but new bug ... we'd have an informal contest to see who could find it first ... and it was usually Todd ... but I won a few: things so deeply hidden nobody found it.
'The Game' ended up being called 'Stump Todd', but the purpose was to ensure the tech support crew knew every detail of the program. And it also ensured that very few bugs ended up in final releases."
(Thanks very much to >Jeffrey C. Johnson
for handing down that anecdote!)
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